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Volume 3, Number 2 (2010):

Virtual Worlds for Kids

The editorial team for this issue includes:


Sun Sun Lim, National University of Singapore

Lynn Schofield Clark, University of Denver, USA

 

Virtual worlds have made notable inroads into the lives of children, affording online extensions of their offline lives. In this article, we propose a conceptual framework for understanding the space that virtual worlds occupy in children’s play and the ways in which children’s participation in them overlap with their everyday play experiences, both offline and mediated.

Issue Editors' Corner

Virtual worlds as a site of convergence for children’s play

Sun Sun Lim, Lynn Schofield Clark

Peer Reviewed Research Papers

Beyond Being There: A Grounded Investigation of the Value of Virtual Worlds for Remote Family Interaction

Lizzy Bleumers, An Jacobs

 

Virtual Epidemics as Learning Laboratories in Virtual Worlds

Yasmin B. Kafai, Nina H. Fefferman

 

Who’s Watching Your Kids? Safety and Surveillance in Virtual Worlds for Children

Eric M. Meyers, Lisa P. Nathan, Kristene Unsworth

 

Making Sense of the Virtual World for Young Children: Estonian Pre-School Teachers’ Experiences and Perceptions

Andra Siibak, Kristi Vinter

 

Terhi Tuukkanen, Ahmer Iqbal, Marja Kankaanranta

Research-in-brief papers

Diana Burley
 
Arhlene A. Flowers, Katalin Lustyik, Emese Gulyás

“Think Pieces”

Growing Up with Neopets: A Personal Case-Study

Stephanie Louise Lu

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Planned Issues

Volume 8, Number 1 (2015)
Theme: Assembled 2015
Call
: CFP: General Call for Papers
Issue Editors:

  • Dr. Stephanie Blackmon, University of Oklahoma, Norman, OK, USA
  • Dr. Patricia Anderson, East Carolina University. Greenville, NC, USA

Publication: 2015 Q1
Status: In review.

 

An open call. Submit any time.

 

Volume 8, Number 2 (2015)
Theme: Hardware
Call: 2nd CfP: Editors for Hardware Special Issue
Issue Editors: TBD
Publication: 2015 Q3
Status: Call for editors. Submit any time.

 

Volume 9, Number 1 (2016)
Theme: Assembled 2016
Call: CFP: General Call for Papers
Issue Editors: TBD
Publication: 2016 Q1
Status: An open call. Submit any time.

Suggested Issues

We are enlisting editors for the following theme issues:

 

* Augmented Reality

* Impact (on People, Places, and Organizations)

* Money

* 3D Printers

* Bleeding innovations

* Places - unique places in virtual worlds

 

For more information see: For Issue Editors

 

Call for Reviewers

See For Reviewers