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Volume 5, Number 2 (2012):

Asian Perspectives

The editorial team for this issue includes:

 

Kenneth Y T Lim, National Institute of Education, Singapore
Young Hoan Cho, National Institute of Education, Singapore
Michael Vallance, Future University, Hakodate, Japan

 

In this issue you will find perspectives from East Asia and Southeast Asia; the contrasts and comparisons are at once diverse and revealing - from David Herold's perspectives on games and gamers from China, to the work of Li and his team with a similar community from Singapore, encompassing several other cultures, sub-cultures and scales of resolution at points in-between.

 

Original Call: CFP: Asian Perspectives

Managing Editor Corner

 East vs. West? More like East and West

Yesha Y. Sivan

Issue Editors' Corner

 Virtual Worlds Asian Perspectives: a Landscape with Peaks and Valleys

Kenneth Y T Lim

Research Papers

Escaping the World: A Chinese Perspective on Virtual Worlds

David Kurt Herold 


The Demographic Distribution and Social Experience of Chinese MMO Players

Li Xiong 

  
The Abyss Observatory - Designing for Remote Collaboration, Self-directed Discovery and Intuition Development in Multi-user Interactive 3D Virtual Environments

Hajime Nishimura, Kenneth Y T Lim, Koji Koyamada

 
Assessment and Learning in the Virtual World: Tasks, Taxonomies and Teaching for Real

Michael Vallance, Stewart M. Martin


Effects of Digital Game Play Among Young Singaporean Gamers: A Two-Wave Longitudinal Study

Dongdong Li, Hyekyung Choo, Angeline Khoo, Albert K. Liau

Assembled (Rush to Press Papers)

Collaboration in Virtual Worlds: The Role of the Facilitator

Benjamin G Wigert, Gert-Jan de Vreede, Imed Boughzala, Ikram Bououd     

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Events

 

December 15, 2013: Lantern Workshop, Milan, Italy as part of ICIS 2013

 

See all Events

Planned Issues

Call for Reviewers

See For Reviewers

 

Volume 6, Number 2 (2013)

Theme: Arts

Call: CFP: Arts

Issue Editors:

Celeste Guichard, Savannah College of Art and Design, GA, USA

Laura Salciuviene, Lancaster University Management School, UK

Gary Hardee, University of Texas at Dallas, TX, USA

Publication: 2013 Q2

Status: Call is closed. In publishing.

CE Deadline: June 5, 2013

 

Volume 6, Number 3 (2013)

Theme: Law and Virtual Worlds

Call: CFP: Law and Virtual Worlds

Issue Editors:

Melissa de Zwart, University of Adelaide, Australia
Greg Lastowka, Rutgers University, US
Dan Hunter, New York Law School, US

Publication: 2013 Q2

Status: Call is closed. Review in progress.

Deadline: December 30, 2012

 

Volume 6, Number 4 (2013)

Theme: Enterprises Welcome Virtual Worlds

Call:CFP: Enterprises Welcome Virtual Worlds

Issue Editors:

Imed Boughzala, Telecom Business School, Institut Mines-Telecom, France

Gert-Jan de Vreede, The Center for Collaboration Science, University of Nebraska at Omaha, USA

Moez Limayem, Sam M. Walton College of Business, University of Arkansas, USA

Publication: 2013 Q3

Status: Call is closed.

Deadline: March 15, 2013

 

Volume 7, Number 1 (2014)
Theme: Assembled (2014)
Call
: CFP: General Call for Papers
Issue Editors: TBD
Publication: 2014 Q1
Status: An open call. Submit any time.

 

Volume 7, Number 2 (2014)

Theme: 3D3C Virtual Worlds - Topical Lantern Review

Call: CFP: 3D3C Virtual Worlds - Topical Lantern Review

Issue Editors:

Yesha Sivan, Metaverse Labs and the Academic College of Tel Aviv-Yaffo, Israel

Maged N. Kamel Boulos, University of Plymouth’s Health Informatics, Devon, UK.
David Gefen, Drexel University's LeBow College of Business, Philadelphia, PA, USA.
Abhishek Kathuria, Hong Kong University’s School of Business, Hong Kong, China.

 

Publication: 2014 Q2

Status: Call is published.

Full paper deadline: August 4, 2013

Suggested Issues

We are enlisting editors for the following theme issues:

 

* Augmented Reality

* Impact (on People, Places, and Organizations)

* Money

* 3D Printers

* Bleeding innovations

 

For more information see: For Issue Editors